Technical Program Schedule - 25 April 2006
Click on a date to view the day's schedule at a glance:

Sunday, 23 April | Monday, 24 April | Tuesday, 25 April | Wednesday, 26 April | Thursday, 27 April

View the schedule by author

08:30-09:00Preview
One-minute madness
09:00-10:30 Panel
Expert Design Critique: Xbox360

Course
10. Understanding Users in Context: An In-Depth Introduction to Fieldwork
4 units
Course
11. Re-Positioning User Experience as a Strategic Process
4 units
Course
12. Personal Information Management in Theory and Practice
4 units
Course
13. The Usabiilty Engineering Lifecycle
4 units
Course
14. Usability and Product Development: A Usability Course for Management
4 units
11:30-13:00 Panel
Putting Personas to Work
Panel
Institutionalizing HCI: What Do I-Schools Offer?
Papers
Interaction Methods
Papers
Understanding Programs and Interfaces
Papers
Games and Performances
Papers
Designing for Tangible Interactions
Experience Reports
End to End Design
SIG
How Can Rhetoric and Argumentation Help Us Make the Case for UCD?
SIG
Mobile iTV: new challenges for the design of pervasive multimedia systems
14:30-16:00 Panel
Managing Deviant Behavior in Online Communities
Panel
Building User Value into the Business Case
Papers
Text Input
Papers
Visualization and Search
Papers
Information Handling
Papers
Design: Creative and Historical Perspectives
Interactivity
Meet the Artists: Music, Dance, and Painting
Experience Reports
Real-World Design Solutions
SIG
Current Issues in Assessing and Improving Information Usability
16:30-18:00 Panel
Service Innovation and Design
Panel
Agile Development: Opportunity or Fad?
Papers
Automatic Generation and Usability
Papers
Security
Papers
Media
alt.chi
It's a Small World After All
Experience Reports
Usability in the Wild
SIG
Designing Interactive Environments for Outdoors Gaming and Play
18:00-20:00Job Fair